Become a Certified Character Designer & Rigger and master the art of bringing characters to life—from sketching concepts to building fully rigged 2D/3D models ready for animation. Learn character anatomy, expressive design, and professional rigging pipelines used in films, games, and animation studios.
Live Sessions by Animation & Game Industry Professionals
80+ Hours of Instructor-Led + Self-Paced Learning
10+ Design-to-Rigging Projects (2D & 3D Characters)
Tools: Adobe Illustrator, Photoshop, Blender, Maya, Toon Boom, Spine
This course equips you with industry-level skills to design original characters and prepare them for animation. Ideal for aspiring animators, concept artists, and indie game developers, the program emphasizes creativity, anatomical accuracy, and technical rigging workflows.
Divided into 9 detailed modules, the course covers everything from character ideation to rigging and motion preparation.
Online Instructor-led Interactive Sessions:
Course 1: Introduction to Character Design Principles & Genres
Course 2: Human & Creature Anatomy for Artists
Course 3: Sketching & Finalizing Character Concepts
Course 4: Clean Line Art & Color Styling (2D Design)
Course 5: Modeling Characters in 3D (Low-Poly & High-Poly)
Course 6: UV Unwrapping & Texturing Characters
Course 7: 2D Bone Rigging with Toon Boom & Spine
Course 8: 3D Rigging with Controllers (IK/FK, Facial Rigs)
Course 9: Skinning, Weight Painting & Deformation Fixes
Capstone Project: Create & Rig a Fully Functional 2D or 3D Character with Exportable Animation-Ready Setup
By the end of the course, you’ll be able to create expressive characters and prepare them for any animation pipeline:
Character Concept Art Development
Proportions & Stylization Techniques
3-View Turnarounds & Pose Sheets
2D Rigging with Hierarchies & Bones
Blender/Maya Rigging Systems
Facial Rigging with Shape Keys / Blend Shapes
Joint Setup, Parenting & IK Constraints
Weight Painting & Smooth Deformation
PBR Texturing for Game/Film Characters
Rig Testing with Action Cycles
Every animated film, video game, or VFX shot begins with strong character design and clean rigging. Whether for 2D mobile games or AAA game titles, demand for skilled riggers and designers is rapidly growing. These roles also offer freelancing and indie project opportunities with strong creative freedom.
Design unique, appealing characters with a clear silhouette
Prepare rig-ready models with proper topology
Create functional rigs for animators to work with
Troubleshoot deformation issues and improve rig performance
Collaborate with animation, modeling, and game development teams
With 2–3 months of focused learning and a strong portfolio project, you’ll be ready for roles like 2D/3D Character Artist, Rigger, Game Asset Designer, or Animation Pipeline Specialist.
Skills Covered in This Course
Hiring Partners
Career Transitions
Average Salary Hike
Highest Salary
Gain industry-ready skills and unlock high-paying opportunities!