Become a Certified 3D Animator & Modeler and master the full 3D content pipeline—from modeling and texturing to rigging and animating. Learn how to create characters, environments, and cinematic sequences using industry-standard tools like Blender, Maya, and Autodesk 3ds Max.
Live Classes by 3D Animation & Game Industry Experts
120+ Hours of Instructor-Led + Self-Paced Training
15+ Projects Including Characters, Props & Animation Loops
Tools: Blender, Maya, ZBrush, Substance Painter, Unreal Engine
This course offers an in-depth journey into the world of 3D design, character development, and animation. Ideal for aspiring animators, game designers, and VFX artists, you’ll gain practical experience creating production-ready assets for films, games, and commercials.
The program includes 10 hands-on modules, guiding you from basic modeling to complete animated short sequences.
Online Instructor-led Interactive Sessions:
Course 1: Introduction to 3D Animation & Modeling
Course 2: 3D Space, Navigation & Object Transformation Basics
Course 3: Polygon Modeling & Sculpting (Characters & Props)
Course 4: UV Mapping, Texturing & Materials
Course 5: Rigging & Skinning Characters for Animation
Course 6: Principles of 3D Animation (Walk Cycles, Loops, Actions)
Course 7: Lighting, Rendering & Shadows (Eevee, Arnold, Cycles)
Course 8: Camera Setup, Keyframes & Cinematic Scenes
Course 9: Environment Design & Asset Optimization for Games
Course 10: Exporting Projects for Games, Films, or AR/VR Platforms
Capstone Project: Create a Fully Modeled, Rigged & Animated Character or Scene with Final Render
You’ll gain end-to-end production skills to take any 3D concept from idea to final render or game export:
3D Modeling with Polygons, NURBS, and Sculpting Tools
Texturing with PBR Maps (Diffuse, Normal, Specular)
Character Rigging with IK/FK Systems
Animating Walk Cycles, Lip Sync, and Actions
Lighting Techniques (3-Point, HDRI, Emission)
Basic Physics & Cloth Simulations
Scene Composition & Cinematic Animation
Rendering with Blender Cycles, Eevee, Arnold, Redshift
Asset Optimization for Games & AR/VR
Integration with Unity/Unreal Engine
From blockbuster movies to metaverse apps, 3D content is in massive demand. This course helps you enter exciting industries such as game design, film production, advertising, and XR experiences. Skilled 3D artists enjoy high-paying freelance and studio careers globally.
Model characters, props, vehicles, and environments
Animate movements, facial expressions, and interactions
Create cinematic sequences for games, films, and ads
Work with game engines, directors, and VFX teams
Optimize assets for mobile, console, or VR rendering
With 4–5 months of intensive training, you’ll build a complete portfolio and be ready for roles like 3D Generalist, Character Animator, Game Asset Artist, or Motion Designer.
Skills Covered in This Course
Hiring Partners
Career Transitions
Average Salary Hike
Highest Salary
Gain industry-ready skills and unlock high-paying opportunities!