Character Design & Rigging Course

Become a Certified Character Designer & Rigger and master the art of bringing characters to life—from sketching concepts to building fully rigged 2D/3D models ready for animation. Learn character anatomy, expressive design, and professional rigging pipelines used in films, games, and animation studios.

Key Highlights

Live Sessions by Animation & Game Industry Professionals

80+ Hours of Instructor-Led + Self-Paced Learning

10+ Design-to-Rigging Projects (2D & 3D Characters)

Tools: Adobe Illustrator, Photoshop, Blender, Maya, Toon Boom, Spine

About the Character Design & Rigging Course Overview

This course equips you with industry-level skills to design original characters and prepare them for animation. Ideal for aspiring animators, concept artists, and indie game developers, the program emphasizes creativity, anatomical accuracy, and technical rigging workflows.

What Courses Will This Program Offer?

Divided into 9 detailed modules, the course covers everything from character ideation to rigging and motion preparation.

 

Course Curriculum

Online Instructor-led Interactive Sessions:

  • Course 1: Introduction to Character Design Principles & Genres

  • Course 2: Human & Creature Anatomy for Artists

  • Course 3: Sketching & Finalizing Character Concepts

  • Course 4: Clean Line Art & Color Styling (2D Design)

  • Course 5: Modeling Characters in 3D (Low-Poly & High-Poly)

  • Course 6: UV Unwrapping & Texturing Characters

  • Course 7: 2D Bone Rigging with Toon Boom & Spine

  • Course 8: 3D Rigging with Controllers (IK/FK, Facial Rigs)

  • Course 9: Skinning, Weight Painting & Deformation Fixes

  • Capstone Project: Create & Rig a Fully Functional 2D or 3D Character with Exportable Animation-Ready Setup

What Skills Will You Master in This Course?

By the end of the course, you’ll be able to create expressive characters and prepare them for any animation pipeline:

  • Character Concept Art Development

  • Proportions & Stylization Techniques

  • 3-View Turnarounds & Pose Sheets

  • 2D Rigging with Hierarchies & Bones

  • Blender/Maya Rigging Systems

  • Facial Rigging with Shape Keys / Blend Shapes

  • Joint Setup, Parenting & IK Constraints

  • Weight Painting & Smooth Deformation

  • PBR Texturing for Game/Film Characters

  • Rig Testing with Action Cycles

Why Pursue a Career in Character Design & Rigging?

Every animated film, video game, or VFX shot begins with strong character design and clean rigging. Whether for 2D mobile games or AAA game titles, demand for skilled riggers and designers is rapidly growing. These roles also offer freelancing and indie project opportunities with strong creative freedom.

What Does a Character Designer or Rigger Do?
  • Design unique, appealing characters with a clear silhouette

  • Prepare rig-ready models with proper topology

  • Create functional rigs for animators to work with

  • Troubleshoot deformation issues and improve rig performance

  • Collaborate with animation, modeling, and game development teams

With 2–3 months of focused learning and a strong portfolio project, you’ll be ready for roles like 2D/3D Character Artist, Rigger, Game Asset Designer, or Animation Pipeline Specialist.

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Skills Covered in This Course

  • Character Silhouette Design
  • Body Proportions & Facial Anatomy
  • Stylized vs Realistic Design Styles
  • Sketching & Digital Inking
  • Line of Action & Dynamic Poses
  • Character Color Theory
  • 3D Topology for Animation
  • UV Unwrapping & Texture Painting
  • Spine & Toon Boom Rigging (2D)
  • Inverse & Forward Kinematics (IK/FK)
  • Bone Constraints & Custom Controls
  • Face Rigging (Blend Shapes, Bones, Shape Keys)
  • Joint Placement & Bone Hierarchies
  • Auto-Rigging Tools (Mixamo, Auto-Rig Pro, Advanced Skeleton)
  • Auto-Rigging Tools (Mixamo, Auto-Rig Pro, Advanced Skeleton)
  • Geometry Cleanup for Rigging
  • Testing with Walk, Run, Jump Cycles
  • Facial Expressions & Lip Sync Preparation
  • Exporting Rigs for Animation Pipelines
  • Creating Rig Libraries for Reuse
  • Retopology Techniques
  • PBR Texturing for Stylized Characters
  • Asset Naming & Layer Management
  • Mirroring Weights & Poses
  • Performance Optimization
  • Real-Time Preview Techniques
  • Rigging for Unity & Unreal Engine
  • Portfolio Project Development
  • Feedback & Iteration Process
Companies That Believe in Our Alumni
150+

Hiring Partners

1000+

Career Transitions

70 to 80%

Average Salary Hike

20 Lakhs Highest Salary

Highest Salary

Why people choose DSIFD School for their career
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Gain industry-ready skills and unlock high-paying opportunities!

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